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002[MFA Thesis / Interactive Data Visualization]

EcoViz

An interactive MFA thesis exploring how environmental data can become intuitive, immersive experiences through 3D visualization, motion, and interaction.

Scope
Data Visualization · Interaction Design · 3D · Motion · Information Design
Service
Interactive Environmental Data Visualization
Category
Data & Systems / Interaction Design
Date
2025
Role
Interaction Designer / Visual Designer / Researcher
Five iPhones showing the ECOVIZ experiences — DropPulse, SolarTrace, the ECOVIZ home screen, BreatheGrid and FrostBloom — on a soft gradient

Developed as my MFA thesis at Rochester Institute of Technology, ECOVIZ explores how environmental information can move beyond conventional charts, dashboards, and numerical interfaces. Through research, 3D visualization, motion, and interaction design, I created four connected experiences that translate environmental conditions into visual behaviors, making data more immediate, expressive, and perceptible.

ECOVIZ app overview — onboarding, home and detail screens for all four environmental experiences

Weather applications often communicate conditions through precipitation percentages, AQI values, measurements, and dense forecasts. While these formats provide useful precision, they can create an additional layer of interpretation. ECOVIZ began by questioning whether environmental information could be communicated through movement, density, and visual patterns, allowing people to perceive conditions alongside the numerical data.

Blue fluid texture — DropPulse rainfall visual
Yellow fluid texture — SolarTrace solar energy visual

The challenge was balancing scientific meaning with visual expression. Each environmental dataset required a distinct visual metaphor while remaining part of one coherent system. Motion and interaction needed to communicate meaningful changes rather than simply create visual interest. The project also explored how to connect data accuracy, human perception, and emotional engagement through a consistent design language.

I translated rainfall into fluid accumulation (DropPulse), air quality into spatial density (BreatheGrid), snowfall into atmospheric particles (FrostBloom), and solar energy into light and trajectory (SolarTrace). These experiences were organized into two visual families: Solid / Tactile and Atmospheric / Expressive. This approach maintained a coherent system while allowing each dataset to communicate through its own behavior.

ECOVIZ resulted in a connected system of four environmental visualization concepts exploring rainfall, air quality, snowfall, and solar energy. Using 3D, motion, and interaction, the project demonstrated alternative ways of representing environmental information through visual behavior. The completed thesis was presented within RIT's College of Art and Design, bringing together research, information design, and experimental interaction.

Purple fluid texture — environmental visual study
Green fluid texture — BreatheGrid air quality visual

ECOVIZ taught me to approach data as a design material capable of shaping motion, form, density, space, and rhythm. I learned that simplification does not always require removing information; it can involve translating information into another perceptual form. Most importantly, the thesis expanded my understanding of interaction design from designing static interfaces toward designing meaningful systems of behavior.

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Open to roles in Product, UX/UI, and AI workflows.rongerzionx@gmail.comFastest way to reach me.[LinkedIn]© 2026 Ronger Xu